Unsolved
This post is more than 5 years old
30 Posts
0
27972
XPS12 9Q33 RAM Issues
I have a Hazwell XPS12 9Q33 with Windows 8.1, 8Gb RAM and 240GB mSATA drive. Granted this system isn't built for gaming but there are low level games I have that play well. I've not had any issues with the RAM since buying this system until the last few days. I've been playing a game called Torchlight II, which really doesn't consume much in resources. The problem I'm getting is low RAM popups during the game. I have monitoring software and it tells me I'm no where close to even using half of the install RAM. I also play another game called RUSE, which uses more resources than Torchlight but I never receive RAM warnings. My concern isn't just because I'm playing games but I'm in school and will soon be using multiple virtual drives for lab work and you know I will be using a considerable amount of RAM then. Any suggestions or solutions?
ZAGuru_Hoov
297 Posts
0
March 19th, 2014 12:00
Apparently it has something to do with the level maps. Look at the link below. To be honest I can't believe a game would be eating up 8GB of memory though even for a level map. But if you are using the 32 bit version of windows, then windows can only see the first 4GB as "Physical Memory". Are you using the 32 bit version of Windows 8.1?
http://forums.runicgames.com/viewtopic.php?f=54&t=35970
webbj8150
30 Posts
0
March 19th, 2014 13:00
The size and details of maps should be that big a deal especially with 8GB. I am running the 64bit version of Win8.
ZAGuru_Hoov
297 Posts
0
March 23rd, 2014 13:00
Sorry for the late response, I was trying to figure out what it could be. With the 64 bit version allowing all 8GB to be accessed, there should not be any problems.
This appears to be a problem with Torchlight and the way it access's memory. From what I can find out, there is a setting in the game that enables LAA (Large Address Aware). It does not allow the game to use more memory (it seems that it only uses a 2GB chunk) but it does allow it to use the upper range of memory.
Now here is the kicker. The non-Steam version appears to enable this by default, but the Steam version does not. Are you using the Steam version?