From the Unity Snapshots and Thin clones white paper (which has more details):
Thin Clones use the same underlying pointer-based technology that snapshots use to provide a method for managing multiple copies of Block storage resources. Thin Clones support many data services, which engineers and developers can leverage in their testing development environments.
When users create a Thin Clone, despite some differences in the settings, it acts as a regular LUN and is listed on the LUNs page. Similar to snapshots, users can create, manage and destroy Thin Clones through Unisphere, CLI, and the RESTful API.
yes - see the white paper for details
for example thin clones can be the source for a replication, created from consistency groups, ...
Hello Rainer, I have read the documents but still the document clarify my points about being the main difference... Why would I have thin clone as I am already having an snapshot ?