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Re: SDK thread uses 100% CPU (Windows, C-SDK 3.2.661)

We just had a customer run into this issue.  They opened a ticket with EMC and were advised to update to 3.2 p5.  (They were running with 3.2 p1.)

The latest patch level seems to have resolved the issue. 

Once I had figured out (by examining dumps) that the problem was threads looping within the SDK, the first thing I did was read all the Centera SDK release notes for each newer patch.  I saw nothing describing this problem.

It would have saved a lot of people a lot of time if this had been mentioned in the release notes.

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