Re: SDK thread uses 100% CPU (Windows, C-SDK 3.2.661)
We just had a customer run into this issue. They opened a ticket with EMC and were advised to update to 3.2 p5. (They were running with 3.2 p1.)
The latest patch level seems to have resolved the issue.
Once I had figured out (by examining dumps) that the problem was threads looping within the SDK, the first thing I did was read all the Centera SDK release notes for each newer patch. I saw nothing describing this problem.
It would have saved a lot of people a lot of time if this had been mentioned in the release notes.