El Reg love: “Dell’s DCS is a big shiny server star”

Timothy Prickett Morgan of everyone’s favorite vulture-branded media site The Register attended a round table discussion we held a few weeks ago in New York. His piece from that event, which was focused around the cloud, was posted yesterday.

You should check out the whole article but here are some snippets to whet your appetite:

What DCS is all about

For the past several years – and some of them not particularly good ones – Dell’s Data Center Services (DCS) bespoke iron-making forge down in Round Rock, Texas, has been a particularly bright spot in the company’s enterprise business.

The unit has several hundred employees, who craft and build custom server kit for these picky Webby shops, where power and cooling issues actually matter more than raw performance. The high availability features necessary to keep applications running are in the software, so you can rip enterprise-class server features out of the boxes – they are like legs on a snake.

How we’re working with web-based gaming company OnLive

“These guys took a bet on Facebook early, and they benefited from that,” says Perlman [OnLive Founder and CEO]. “And now they are making a bet on us.”

OnLive allows gamers to play popular video games on their PCs remotely through a Web browser and soon on their TVs with a special (and cheap) HDMI and network adapter. The games are actually running back in OnLive’s data centers, and the secret sauce that Perlman has been working on to make console games work over the Internet and inside of a Web browser is what he called “error concealment”.

DCS had to create a custom server to integrate their video compression board into the machine, as well as pack in some high-end graphics cards to drive the games. Power and cooling are big issues. And no, you can’t see the servers. It’s a secret.

Extra-credit reading:

Pau for now…

About the Author: Barton George