In the VNX days, we could remove the "MirrorView /S" enabler if not used to prevent possible conflicts. In Unity we can't really do that.
Although we have no high volume of problems regarding the usage of the first FC port for RP, it is still not recommended.
We do see some issues with not following this "Best Practice" and it's really not possible to foresee how your particular environment will react to this.
Rainer_EMC
6 Operator
•
8645 Posts
1373
0
Posted October 10th, 2017 08:00
yes - i you do not plan to use Unity native sync replication you can use them for any purpose you want