Is the Unity product able to support Concurrent inline compression and inline
block-level deduplication?
Hi
Does the Unity product Support Concurrent inline compression and inline block-level deduplication and capable of supporting non-disruptive upgrades (i.e. controller swap out and/or adding expansion enclosures) to existing array once in production?
Maybe a better question is which DellEMC product supports Concurrent inline compression and inline block-level deduplication and capable of supporting non-disruptive upgrades (i.e. controller swap out and/or adding expansion enclosures) to existing array once in production?
RebeccaBurke
3 Posts
436
0
Posted June 23rd, 2017 05:00
Maybe a better question is which DellEMC product supports Concurrent inline compression and inline block-level deduplication and capable of supporting non-disruptive upgrades (i.e. controller swap out and/or adding expansion enclosures) to existing array once in production?