Has anyone heard any recent feedback on file compression in Unity. I have heard that file dedupe will not be coming, but that compression is on the roadmap for a code release. Just curious what the latest buzz is.
Compression was added in end of last year. I don't remember exact release, but the current one will enable it for you. You have to compress any existing storage which will take some time.
Does the file compression require SSD pools or does it work with hybrid pools as well? Can we specify compression by file type / access time in the same way that VNX file compression allowed?
File compression is available on hybrid in a pool with all flash drives only (same as for block compression). It's also available on the AF Unity models as well of course.
Rainer_EMC
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Posted May 8th, 2017 23:00
coming soon in 4.2 - announced today
see https://blog.dellemc.com/en-us/simplify-it-transformation-with-next-gen-dell-emc-unity-all-flash-systems/