I have WD19S docking station that connects my Latitude 5530 with 2 external monitors, keyboard, mouse, printer and internet via ethernet - this is my home office setup.
I would like to use the same setup for my personal laptop and would like to buy G15 5520 which has USB-C with Display Port but of course no power delivery to the laptop.
Shall it work if I supply power to G15 using the power adapter attached to G15 and connect G15 to WD19S just to have easy connection to all other devices (screens, keyboard, mouse, printer)?
I actually just bought the G15 5520 and currently use a Dell TB16 docking station to connect it to my entire desktop rig - 2 Predator 27in QHD monitors, K+M, speakers, headset, and webcam. I needed a USB hub to add more slots for my peripherals, but otherwise the setup works as long as you have the laptop's power adapter plugged in as well. You may get a warning during startup that indicates the USB-C slot isn't equipped for charging, but otherwise it works perfectly.
Sidenote: I'm still testing how different games behave. There are some oddities: Company of Heroes 1 barely breaks 25fps, while Company of Heroes 2 (a much more demanding game) can break 125fps without much issue. I'm thinking it has to do with the game engine's ability to use resources properly in this configuration.
MLKastrin
3 Posts
1908
0
Posted October 14th, 2022 05:00
I actually just bought the G15 5520 and currently use a Dell TB16 docking station to connect it to my entire desktop rig - 2 Predator 27in QHD monitors, K+M, speakers, headset, and webcam. I needed a USB hub to add more slots for my peripherals, but otherwise the setup works as long as you have the laptop's power adapter plugged in as well. You may get a warning during startup that indicates the USB-C slot isn't equipped for charging, but otherwise it works perfectly.
Sidenote: I'm still testing how different games behave. There are some oddities: Company of Heroes 1 barely breaks 25fps, while Company of Heroes 2 (a much more demanding game) can break 125fps without much issue. I'm thinking it has to do with the game engine's ability to use resources properly in this configuration.