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March 12th, 2010 00:00

Alien Fx Issues.

My first issue is with the morph function, unless I set it to extended duration the transition between colors is very choppy (even on extended duration you can see the steps). As an analogy, It looks as though it's on an 4-8 bit scale, when it should be 16 or 32. Are there any plans in the works to smooth this out in the future? It looks cheesy.

The other is that I went ahead and programmed zones 2-4 (everything but the alien head) to cycle through the full spectrum of colors, in order, using morph and extended duration. When I finally got around to do the alien head to match the rest of the zones it's only allowing me to do two morphs. I am very disappointed that I cannot match it up. Is the alien head limited in the amount of morphs I can do? It  looks kinda funny since it's not synced with the rest of the zones.

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