Unsolved

1 Rookie

 • 

7 Posts

994

April 30th, 2020 21:00

What API ResourceTypes to use for monitoring Unity

 

Hi,

 

I'm trying to monitor my Unity arrays thru API for disk usages, health, performance, etc. and would like to ask  what ResourceTypes I should be monitoring.

Below is obvious things that I can think of:

 

  1. Disk usage related --> Disk pool usages with pool resourceType. anything else for SAN, NAS/NFS, or iSCSI configured disks?
  2. Health --> Disk errors (but don't know what ResourceType to use)
  3. Performance --> CPU utilization with metricValue resourceType.. anything else?

 

Any info would be appreciated.

 

- Midlevel Guy

 

 

1 Rookie

 • 

108 Posts

May 1st, 2020 07:00

Have you looked at using the REST API?

https://support.emc.com/docu91031_Dell-EMC-Unity-Unisphere-Management-REST-API-Reference-Guide-(PDF).pdf?language=en_US

https://support.emc.com/docu69331_Unity-Family-Unisphere-Management-REST-API-Programmer's-Guide.pdf?language=en_US

I haven't gone through the whole list of calls in the reference guide but I'm sure you can find what you're looking for.  

 

No Events found!

Top