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Nadir Mukhtar
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October 19th, 2020 05:00
In Unity 300, Failback tooks 4 hours to complete from Destination Unity to Source Unity
Hi All,
We are using Unity 300 with RecoverPoint/Async 5 Minutes. We did failover with Sync from Source Unity.
Q1- A LUN having 4 TB size took almost 4 hours to failback from destination Unity to Source Unity. Why it takes 4 hours despite for minimal change of data happened on that 4 TB LUN at Destination Site?
Q2- While doing Failback from Destination Unity to Source Unity what does means of below mentioned phrase?
All sessions will start a synchronization to the original source storage resource. The synchronization could be either delta or full synchronization depending on the replicated snapshots.
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