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JBonilla1

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9 years ago

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JBonilla1

6 Posts

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February 15th, 2018 08:00

System Cache and FAST Cache utilization in Unity?

I'm trying to monitor the System Cache and FAST Cache utilization %age on one of our Unity arrays, but I can't find that metric anywhere.

I've looked in the Unity performance charts, adding my own counters. Also looked in CloudIQ and the uemcli performance objects.

The cache metrics I see are in terms of IOs which doesn't tell me what I want. In the VNXs it's easy to see how much the cache is being used and if it's doing Forced Flushes or getting close the the High Watermark and all that, but it doesn't seem to be so easy in Unity.

Do these counters exists and have not been added to Unity yet or I'm I doing something wrong? Thanks in advance!

  • DELL_ChrisHolloway

    2 Intern

    125 Posts

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    Posted February 16th, 2018 03:00

    There's a few metrics from UEMCLI that looks like they might meet your needs, for example:

    11:33:30 service@unknown spb:~> uemcli -d 127.0.0.1 -u admin -p password /metrics/metric -path sp.*.memory.summary.utilization show -detail

    Storage system address: 127.0.0.1

    Storage system port: 443

    HTTPS connection

    1:    Path         = sp.*.memory.summary.utilization

          Description  = SP Memory Utilization

          Type         = fact

          Unit         = %

          Availability = real-time

    There's a few more under SP memory:

    351:  Path = sp.*.memory.bufferCache.freeBufferBytes

    352:  Path = sp.*.memory.bufferCache.highWatermarkHitsRate

    353:  Path = sp.*.memory.bufferCache.hitRatio

    354:  Path = sp.*.memory.bufferCache.hitsRate

    355:  Path = sp.*.memory.bufferCache.lookupsRate

    356:  Path = sp.*.memory.bufferCache.lowWatermarkHitsRate

    357:  Path = sp.*.memory.bufferCache.watermarkHitsRate

    358:  Path = sp.*.memory.pageSize

    359:  Path = sp.*.memory.summary.buffersBytes

    360:  Path = sp.*.memory.summary.cachedBytes

    361:  Path = sp.*.memory.summary.freeBytes

    362:  Path = sp.*.memory.summary.swapFreeBytes

    363:  Path = sp.*.memory.summary.swapTotalUsedBytes

    364:  Path = sp.*.memory.summary.totalBytes

    365:  Path = sp.*.memory.summary.totalUsedBytes

    366:  Path = sp.*.memory.summary.utilization

    Do any of those meet your needs?