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December 13th, 2016 18:00

Uhd display

Love my brand new 15r!  I went for the UHD display, seem to love that so far except for 1 problem.

I think I figured out thats why every game I try to play at steam seems to have the same problem, tiny tiny text and dialog boxes on every cool game ive tried so far.

I cant even read them if i try they are that small! Does it mean I have to dumb down my display by lowering resolution of the screen every time i wanna game? And Ignore my beautiful screens capabilities?

Ive tried the text changes on my 15r but I cant live with those changes on a browser, dont know if that would help with games anyway?

Please help, seems stupid that my gaming computer is too smart to display text and dialog boxes so I can see them ingame?

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December 16th, 2016 14:00

3. Hehe , it doesnt seem to like it much, its keeps telling me..."hey stupid, use the recommended setting at UHD". To be honest, lower resolution looked lousy compared to the UHD, so Im spoiled now :P) And using a laptop, Im always within 2 feet of the screen, so UHD is easier to see than a TV  across the room. But, I have found a solution thanks to your advice.

15r, with UHD, ssd + 1 terra, 16ram wonderful, crispy speed!

Since I dumbed down the resolution, I went back into the game (Planet Coaster) and sure enough I was able to read the text, YAY! Found a setting for scaling text for high-resolution display. And sure enough, I was able to increase the text ingame alot and still able to keep my UHD setting!!! So I went back and put my display back to UHD for everything else, just great. So I found that the software companys must be on top of the fact that people who pay extra for UHD...want UHD and enjoy the difference.

But, we are limited to only the companys who know we exist and need a special setting inside the software or the software is useless to us I suppose.

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December 14th, 2016 04:00

While downloading new drivers here I noticed a couple dialog boxes that were also tiny, while most were normal sized. Im afraid this is a problem

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December 14th, 2016 18:00

Wow, I hope Im not the only one who bought the UHD screen. Nobody has any advice on how to play any game without tiny tiny text and dialog boxes?

8 Wizard

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17.5K Posts

December 14th, 2016 19:00

I was interested to hear what others say.

You don't say what the actual resolution is, but it sounds like a lot for a tiny 15inch screen. Other than Windows and some popular productivity apps, not sure what all programs use Scalable Graphics.

4K (3840x2160) on 27" monitor ... Windows-10 and Apps look nice (not sure about gaming, but should be fine ... it's spread across 27 inches after all).

On 14" WQHD 1440p (2560x1440) ... Windows (scaled-up 200% IIRC) looked pretty. Gaming looks a little small but acceptable. I remember the Battle.net Login was tiny. I think they were using bitmaps? ... maybe they fixed it by now? But WoW itself looked fine (full-screen) and lots of screen real-estate. However, I can't imagine anything above 1440p on 14 inches.

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December 14th, 2016 22:00

Thanks for your info and advice much. Its UHD so 3840X2160 at 15 inches, looks super!

I dumbed the display down to 2560X1600 as per your suggestion , looks OK for now, we'll see if I can live with it. But as I was saying I wanted to be able to use the displays full capabilities. Seems like UHD is ahead of the curve and all the software has to catch up to it still, *** for me if thats true though:<(

8 Wizard

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17.5K Posts

December 15th, 2016 16:00

1. Thanks for your info and advice much.

 

2. Its UHD so 3840X2160 at 15 inches, looks super!

 

3. I dumbed the display down to 2560X1600 as per your suggestion , looks OK for now, we'll see if I can live with it. But as I was saying I wanted to be able to use the displays full capabilities. Seems like UHD is ahead of the curve and all the software has to catch up to it still, *** for me if thats true though:<(

1. Sure thing. But still I wonder what other people are doing because I'm really just running mine at Native Resolutions.
2. I bet it does ... that's likely close to ppi of a modern smart-phone or tablet.
3. Yeah, well the resolutions per game settings have always been there in Windows games. I guess this is just another use for them.
 
So, in Windows ... you keep the resolution high as 3840X2160 and use Windows Scaling.
But in the full-screen Direct-X games ... you are lowering the resolution to 2560X1600.
How is that panel handling an actual (non-native) resolution change?

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