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Nadir Mukhtar

updated

6 years ago

0

496

October 19th, 2020 05:00

In Unity 300, Failback tooks 4 hours to complete from Destination Unity to Source Unity

Hi All,

We are using Unity 300 with RecoverPoint/Async 5 Minutes. We did failover with Sync from Source Unity. 

Q1- A LUN having 4 TB size took almost 4 hours to failback from destination Unity to Source Unity. Why it takes 4 hours despite for minimal change of data happened on that 4 TB LUN at Destination Site?

 

Q2- While doing Failback from Destination Unity to Source Unity what does means  of below mentioned phrase?

All sessions will start a synchronization to the original source storage resource. The synchronization could be either delta or full synchronization depending on the replicated snapshots.

  • DELL-Sam L

    Community Manager

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    Posted October 19th, 2020 15:00

    Hello Nadir Mukhtar,

    What is the current OE on your unity?  Are you failing over between SP’s or to a second unity system? Here is a link to a KB that maybe of assistance. https://dell.to/3kdsPqx

  • DELL-Sam L

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    Posted October 20th, 2020 16:00

    Hello Nadir Mukhtar,

    Just to make sure you have your Async configured like in this KB or is it configured differently?

    https://dell.to/31thyem

  • nadirmukhtar

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    Posted October 20th, 2020 03:00

    Hi,

    OE 5.0.1.0.5.011

    Not local replication. We are using Array to Array Async Replication with 5 Mint RPO.


     
  • Rainer_EMC

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    Posted October 23rd, 2020 06:00

    I thinks thats more of a RecoverPoint than a Unity question