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October 19th, 2020 05:00
In Unity 300, Failback tooks 4 hours to complete from Destination Unity to Source Unity
Hi All,
We are using Unity 300 with RecoverPoint/Async 5 Minutes. We did failover with Sync from Source Unity.
Q1- A LUN having 4 TB size took almost 4 hours to failback from destination Unity to Source Unity. Why it takes 4 hours despite for minimal change of data happened on that 4 TB LUN at Destination Site?
Q2- While doing Failback from Destination Unity to Source Unity what does means of below mentioned phrase?
All sessions will start a synchronization to the original source storage resource. The synchronization could be either delta or full synchronization depending on the replicated snapshots.
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DELL-Sam L
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October 19th, 2020 15:00
Hello Nadir Mukhtar,
What is the current OE on your unity? Are you failing over between SP’s or to a second unity system? Here is a link to a KB that maybe of assistance. https://dell.to/3kdsPqx
nadirmukhtar
1 Message
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October 20th, 2020 03:00
Hi,
OE 5.0.1.0.5.011
Not local replication. We are using Array to Array Async Replication with 5 Mint RPO.
DELL-Sam L
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October 20th, 2020 16:00
Hello Nadir Mukhtar,
Just to make sure you have your Async configured like in this KB or is it configured differently?
https://dell.to/31thyem
Rainer_EMC
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October 23rd, 2020 06:00
I thinks thats more of a RecoverPoint than a Unity question