4 Operator

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8.6K Posts

November 23rd, 2016 15:00

yes you should have your LUNs distibuted across both SP's so that both are utilized

2 Intern

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136 Posts

November 29th, 2016 06:00

not required to create separate LUN for each SPs. If you create a LUN on SPA, it will be shared with peer SPB also.

Unity SPs works on Active-Active controller.

2 Intern

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136 Posts

November 29th, 2016 07:00

Yeah Active-Active with ALUA technology and the LUN also be owned by single SP. What I knew is, In Unity by default it will be distribute across both SPs.

If I'm wrong can you help me with the procedures for LUN (existing & new) to be balanced across SPs?

4 Operator

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8.6K Posts

November 29th, 2016 07:00

while controllers are active-active a single LUN is ALUA

a specific LUN is owned by one controller that advertises the optimized path and the other SP provides access through a non-optimized path.

So if you want to balance SP usage you should distribute your LUNs between SP's

similar as on VNX

4 Operator

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8.6K Posts

November 29th, 2016 09:00

not sure what you would need a procedure for

by default the SP ownership gets altenated when you create LUNs

You can use Unisphere or the CLI to look at the SP ownership and change it via the LUN properties if you want it differently

2 Intern

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136 Posts

November 29th, 2016 11:00

You said "if you want to balance SP usage you should distribute your LUNs between SP's".


What I knew is, In Unity by default it will be distribute across both SPs?


If not please share the procedure how to distribute LUN across the SPs. Hope this makes sense

4 Operator

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8.6K Posts

November 29th, 2016 14:00

with balancing I mean is to rearrange the LUN ownership

by default the first LUN created is owned by SPA, the 2nd by SPB, the 3rd by SPA and so on

that is fine if your LUNs have all have a similar I/O load or if the I/O load to all the LUNs on SPA is similar to the one's on SPB

If not you would use the performance measurement tools and reports to find out which LUNs would should be better reassigned to the other SP

2 Intern

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136 Posts

November 29th, 2016 22:00

Great.. Thanks to clarify me on this..

1 Rookie

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106 Posts

December 4th, 2016 06:00

Unity is Active-Active system, it doesn't have the concept of owner on each LUN. The architecture of Unity is different with VNX systems.

4 Operator

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8.6K Posts

December 4th, 2016 12:00

Victor Wu wrote:

Unity is Active-Active system, it doesn't have the concept of owner on each LUN. The architecture of Unity is different with VNX systems.

while the controllers are active-active the LUNs are still ALUA so there is the concept of a LUN owner - which you can see and change in the LUN properties

1 Rookie

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106 Posts

December 4th, 2016 18:00

Thank you for your info, I overlook the setting on the LUN.

aa.png

4 Operator

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8.6K Posts

December 5th, 2016 05:00

you're welcome

you wont see this when creating a LUN - there we do round-robin on the SP ownership

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