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zerothehero
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January 29th, 2019 00:00
Unity MetroSync Duration
Hi there,
does anyone have any experiences on Unity MetroSync and the duration of a planned failover?
In the White Paper it states it is perfect for Load Balancing and Maintenance, but therefore it should failover really quick.
Can anybody confirm or give me some numbers?
I already got this as an answer, but maybe someone else has some other thoughts or experiences:
yes a planned failover is pretty quick
Its usually less than a minute but does depend on the config like number of file systems and outstanding I/Os that need to be synced
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