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March 10th, 2007 15:00
1:1 Pixel Mapping issue
All,
I am trying to understand this issue. To be honest, the game looks fine in all resolutions so I am having a hard time what the complaint really is. This is my testing results:
Oblivion
2407WFP A03
DVI
Widemode options greyed out, Fill only
1920x1200
1920x1080
1600x1200
1440x900
1360x1024
1360x768
1280x960
1280x800
1280x768
1280x720
1024x480
Widemode options available
1680x1050
1280x1024
1152x864
1024x768
800x600
=====
Xbox 360
Component cable set to HDTV
1080i widescreen Widemode options available
720p widescreen Widemode options available
480p widescreen Widemode options available
Component cable set to TV
480i Normal Screen Format Widemode options available
480i Widescreen Screen Format Widemode options available
I am trying to understand this issue. To be honest, the game looks fine in all resolutions so I am having a hard time what the complaint really is. This is my testing results:
Oblivion
2407WFP A03
DVI
Widemode options greyed out, Fill only
1920x1200
1920x1080
1600x1200
1440x900
1360x1024
1360x768
1280x960
1280x800
1280x768
1280x720
1024x480
Widemode options available
1680x1050
1280x1024
1152x864
1024x768
800x600
=====
Xbox 360
Component cable set to HDTV
1080i widescreen Widemode options available
720p widescreen Widemode options available
480p widescreen Widemode options available
Component cable set to TV
480i Normal Screen Format Widemode options available
480i Widescreen Screen Format Widemode options available
DELL-Chris M (old account)
#IWork4Dell
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bubbaganoush
41 Posts
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March 10th, 2007 18:00
The 1:1 pixel mapping should work on all resolutions.
People expect it to work on all resolutions when they buy this unless stated otherwise.
This monitor is 1920x1200 native. The HD standard is 1920x1080. Things look slightly stretched on Fill mode. The worst case is at 1600x1200. A 5:4 picture scaled to 16:10 is useless.
Message Edited by bubbaganoush on 03-10-2007 03:59 PM
smart_head
31 Posts
0
March 11th, 2007 05:00
Buckchoi
12 Posts
0
March 11th, 2007 18:00
yanp
4 Posts
0
March 11th, 2007 22:00
Is it possible to have the a computer (laptop) connected via the VGA interface show up with "real" screen proportions (4:3) - I'm looking at 1600x1200, 1280x1024 or 1024x768 - black bars at sides are ok.
Others have problem with 1600x1200 in 4:3 format (no fill).
Martin
Message Edited by yanp on 03-11-2007 08:01 PM
Wil19man
1 Message
0
March 12th, 2007 10:00
guyjr
26 Posts
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March 12th, 2007 18:00
- Plug the XBox360 into the Dell 2407WFP using component or VGA.
- Insure the XBox360 has the latest firmware / software from Microsoft that includes the ability to set the resolution to 1080p.
- Set the resolution of the XBox360 to 1080p.
- Play a game on the XBox360 that supports 1080p.
- Observe that on the Dell 2407WFP, if you do nothing, that the screen is filled.
- Doublecheck that the resolution being fed from the XBox360 to the 2407WFP is 1920x1080 by going to the Display Settings menu page on the 2407WFP, and selecting Display Info. It should tell you that the signal being fed into it is 1920x1080.
- Observe also on the Display Settings menu page on the 2407WFP that there are three choices listed under Wide Mode.
- Try to select a setting other than Fill from the Wide Mode section. You will discover that it is not possible to change from Fill.
- Confirm once more that the screen is completely filled with graphics from the game. In other words, there are no black bars at the top or the bottom of the screen.
That is the crux of the problem Chris. Because the Wide Mode cannot be changed when the monitor is fed a 1920x1080 signal (among other signals), the aspect ratio of the source cannot be maintained, thus the image is stretched on the screen. This violates the spirit of what was intended to be displayed, because if the game producer had intended for the game to be shown at an aspect ratio similar to 1920x1200, they would have chosen a smaller resolution which would fit within the 1080p specification. They did not. Therefore, the Dell 2407WFP is defective because it does not properly display the signal fed to it by allowing 1:1 Wide Mode to be chosen when fed a signal other than 1920x1200 via component or VGA.
Please feel free to correct any mistakes I made in outlining the issue, as I've never actually been able to try this myself... this is just my summary of the information that's publicly available on MANY message boards on the web.
pooper14
5 Posts
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March 14th, 2007 17:00
DELL-Chris M
Community Manager
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March 14th, 2007 20:00
I will bring my Xbox 360 into the lab next week to test with the Product Group guys.
DELL-Chris M
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March 15th, 2007 13:00
Does this occur using component?
Johnny NG
3 Posts
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March 15th, 2007 13:00
Johnny NG
3 Posts
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March 16th, 2007 01:00
http://atvhookup.com/images/0231.jpg
http://atvhookup.com/images/0232.jpg
Message Edited by Johnny NG on 03-16-2007 08:47 PM
Johnny NG
3 Posts
0
March 17th, 2007 00:00
http://atvhookup.com/images/0235.jpg
http://atvhookup.com/images/0236.jpg
http://atvhookup.com/images/0237.jpg
if you need more pics, let me know.
So, how do i begin the RMA process?
Message Edited by Johnny NG on 03-16-2007 08:46 PM
Sanamu
4 Posts
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March 21st, 2007 21:00
Dehl
29 Posts
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March 21st, 2007 23:00
Dehl
29 Posts
0
March 22nd, 2007 06:00
Message Edited by Dehl on 03-22-2007 02:56 AM