Hyeon.kim

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4 years ago

HK

Hyeon.kim

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19 Posts

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November 14th, 2022 22:00

Unity 380 synchronous Question

Hello everyone,

I have a question about cloning in Unity.

1. The sync method has a fixed RPO of 0. Are you sure this is practical?

2. I wonder how to calculate if this RPO value changes depending on the Source->Target distance.

 

Thanks, I need help.